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Feb 05, 2025
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DMD 2223 - 3D III 3 Credit Hours
Course Description: This course will introduce students to the concepts and tools used to create levels for games. The course will incorporate level design, environment theory, concepts of linear and non-linear game balance, low and high polygon modeling, play testing and storytelling. Using user-friendly toolsets based on current industry title game engines, students will build and test “modifications” (MOD) levels that reflect design concepts.
Prerequisites: DMD 1223 3D II or by Evaluation
Additional Information: This course satisfies the computer proficiency requirement.
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